AI Insights · Timothy · April 2023
Top 5 First Person Games in Mexico: Q1 2023 Performance Overview
Discover the performance trends of the top 5 first person games in Mexico during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 first person games in Mexico exhibited varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Craftsman: Building Craft saw a fluctuating trend in weekly downloads, starting strong with 147K in early January and oscillating throughout the quarter to end at approximately 99K by the last week of March. Weekly active users for the game started at around 913K and experienced a gradual decline to 719K by the end of the quarter.
Block Crazy Robo World experienced a peak in weekly downloads at the beginning of the year with 181K, followed by a steady decline, reaching 103K by the end of March. The game's weekly active users followed a similar pattern, peaking at 764K in early January and ending the quarter at approximately 786K.
Meme Hunters: Hide & Seek had a notable spike in weekly downloads at the start of the quarter with 197K, which then saw a significant drop to around 18K by late January. However, it rebounded to 116K by the end of March. The game’s weekly revenue increased gradually, peaking at $53 in the last week of February. Weekly active users showed a similar trend, rising from 409K at the start to 449K by the end of March.
Call of Duty: Mobile Season 7 maintained a consistent weekly download rate, starting at 124K and slightly fluctuating to end at 90K. The game’s weekly revenue varied, peaking at $230K in mid-January and ending at $207K in the last week of March. Active users started at 1.19M, peaking at 1.44M mid-quarter, and settled at 1.25M by the end of March.
Minecraft Trial showed a steady decline in weekly downloads, starting from 120K in early January and dropping to 67K by the end of March. Weekly revenue remained relatively stable, ranging from $71K to $85K throughout the quarter. Active users fluctuated slightly, peaking at 1.64M in late January and ending at 1.48M by the end of March.
For more detailed insights on app performance and trends, visit Sensor Tower.